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The Studio as an Operating System (OS): A Creative Platform, Not Just a Workspace

2 min readAug 14, 2025
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Imagine your studio not as a destination, but as a platform — an open creative Operating System on which “apps”, projects, experiments, collaborations, are launched, extended, and evolved.

This isn’t about incremental innovation. It’s about building the infrastructure of imagination.

1. The Kernel: Philosophy Is the Code

Every OS starts with core code. For your studio, the Kernel is your creative ethos:

  • Open Access
  • Shared Learning
  • Experimentation Allowed
  • Documentation Always

It’s unchanging, but powerful supporting everything else while preserving your studio’s values.

2. Modules: Creativity in Action

Every project is a module:

  • A furniture piece prototyped in the makerspace
  • A public workshop co-designed with the community
  • A digital tool created for local artisans

Each module plugs into the kernel, benefits from it, and contributes back to the platform.

3. Interfaces: Where Touchpoints Happen

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Bahram Hooshyar Yousefi, Dr. techn.
Bahram Hooshyar Yousefi, Dr. techn.

Written by Bahram Hooshyar Yousefi, Dr. techn.

I write on Design, Gamification & Entrepreneurship. As a coach & instructor, I merge knowledge with innovation. https://adplist.org/mentors/bahram-h-yousefi

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